----- FS_Startup -----
pak0 has checksum 554035716
Detected pak0 - pretending it to be the retail version.
backwater has checksum 1293597957
br_coyotebluff has checksum 2128736853
br_haunted has checksum 1075699580
lake has checksum 837319298
wq3_maps0 has checksum 1536923698
wq3_maps1 has checksum 3849958775
wq3_pak0 has checksum 1624030397
wq3_pak1 has checksum 1942163816
wq3_pak2 has checksum 3525732908
wq3_pak3 has checksum 1889149697
wq3_pak4 has checksum 164057269
wq3_sounds0 has checksum 3278800843
wq3_textures0 has checksum 1279901149
wq_coyotebluff has checksum 1776014572
wq_HighNoon2 has checksum 3275857175
wq_town has checksum 3996463325
wq_train has checksum 3334344701
Current search path:
/usr/local/games/Westernquake3/westernq3/wq_train.pk3 (30 files)
on the pure list
/usr/local/games/Westernquake3/westernq3/wq_town.pk3 (8 files)
on the pure list
/usr/local/games/Westernquake3/westernq3/wq_HighNoon2.pk3 (25 files)
on the pure list
/usr/local/games/Westernquake3/westernq3/wq_coyotebluff.pk3 (90 files)
on the pure list
/usr/local/games/Westernquake3/westernq3/wq3_textures0.pk3 (628 files)
on the pure list
/usr/local/games/Westernquake3/westernq3/wq3_sounds0.pk3 (30 files)
on the pure list
/usr/local/games/Westernquake3/westernq3/wq3_pak3.pk3 (9 files)
on the pure list
/usr/local/games/Westernquake3/westernq3/wq3_pak2.pk3 (14 files)
on the pure list
/usr/local/games/Westernquake3/westernq3/wq3_pak1.pk3 (2 files)
on the pure list
/usr/local/games/Westernquake3/westernq3/wq3_pak0.pk3 (934 files)
on the pure list
/usr/local/games/Westernquake3/westernq3/wq3_maps1.pk3 (8 files)
on the pure list
/usr/local/games/Westernquake3/westernq3/wq3_maps0.pk3 (80 files)
on the pure list
/usr/local/games/Westernquake3/westernq3/lake.pk3 (105 files)
on the pure list
/usr/local/games/Westernquake3/westernq3/br_haunted.pk3 (24 files)
on the pure list
/usr/local/games/Westernquake3/westernq3/br_coyotebluff.pk3 (32 files)
on the pure list
/usr/local/games/Westernquake3/westernq3/backwater.pk3 (116 files)
on the pure list
/usr/local/games/Westernquake3/baseq3/pak0.pk3 (102 files)
on the pure list
/home/logic/andy/.wq3/westernq3
/usr/local/games/Westernquake3/westernq3/wq3_pak4.pk3 (9 files)
not on the pure list
sig11 wrote:So, Caffeine, if you are reading this little piece inside this long thread ... can you double check if you have backwater from this forum ?
sig11 wrote:1. The unlit torches in wq_coyotebluff (wait, there are also some unlit ones in br !?)
sig11 wrote:Finally, something rather unrelated: it is interesting to see that the windows standalone version also looks through the Quake III Arena folder.
wqQ3 1.33w03 linux-i386 Jun 30 2006
----- FS_Startup -----
pak0 has checksum 554035716
Detected pak0 - pretending it to be the retail version.
backwater has checksum 1293597957
br_coyotebluff has checksum 2128736853
br_haunted has checksum 1075699580
lake has checksum 837319298
wq_coyotebluff has checksum 1776014572
wq_HighNoon2 has checksum 3275857175
wq3_maps0 has checksum 1536923698
wq3_maps1 has checksum 3849958775
wq3_pak0 has checksum 1624030397
wq3_pak1 has checksum 1942163816
wq3_pak2 has checksum 3525732908
wq3_pak3 has checksum 1889149697
wq3_sounds0 has checksum 3278800843
wq3_textures0 has checksum 1279901149
wq_NightFort has checksum 1795779001
wq_town has checksum 3996463325
wq_train has checksum 3334344701
Current search path:
/home/hikaru/.wq3/westernq3
/home/hikaru/Westernquake3/westernq3/wq_train.pk3 (30 files)
/home/hikaru/Westernquake3/westernq3/wq_town.pk3 (8 files)
/home/hikaru/Westernquake3/westernq3/wq_NightFort.pk3 (10 files)
/home/hikaru/Westernquake3/westernq3/wq3_textures0.pk3 (628 files)
/home/hikaru/Westernquake3/westernq3/wq3_sounds0.pk3 (30 files)
/home/hikaru/Westernquake3/westernq3/wq3_pak3.pk3 (9 files)
/home/hikaru/Westernquake3/westernq3/wq3_pak2.pk3 (14 files)
/home/hikaru/Westernquake3/westernq3/wq3_pak1.pk3 (2 files)
/home/hikaru/Westernquake3/westernq3/wq3_pak0.pk3 (934 files)
/home/hikaru/Westernquake3/westernq3/wq3_maps1.pk3 (8 files)
/home/hikaru/Westernquake3/westernq3/wq3_maps0.pk3 (80 files)
/home/hikaru/Westernquake3/westernq3
/home/hikaru/.q3a/westernq3/wq_HighNoon2.pk3 (25 files)
/home/hikaru/.q3a/westernq3/wq_coyotebluff.pk3 (90 files)
/home/hikaru/.q3a/westernq3/lake.pk3 (105 files)
/home/hikaru/.q3a/westernq3/br_haunted.pk3 (24 files)
/home/hikaru/.q3a/westernq3/br_coyotebluff.pk3 (32 files)
/home/hikaru/.q3a/westernq3/backwater.pk3 (116 files)
/home/hikaru/.q3a/westernq3
/home/hikaru/.wq3/baseq3
/home/hikaru/Westernquake3/baseq3/pak0.pk3 (102 files)
/home/hikaru/Westernquake3/baseq3
----------------------
2247 files in pk3 files
execing default.cfg
Unknown command ""
execing q3config.cfg
Unknown command ""
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
[...]
Caffeine wrote:Yep, I have it -- but I didn't symlink it in the SA folder. Did that and now the unlit torches are showing up.
hika wrote:I recheck coyotebluff in BR mode, without backwater.pk3 in my pk3 folders, and I do not see unlit torches, by the way, not textured torches
hika wrote:It also happened in my FreeBSD's Linux emulation box.
In some way, it is convenient as my ~/.q3a/westernq3 folder is shared between my SA version and my MOD version.
(I removed these jpgs from wq_coyotebluff.pk3 and the flame was replaced by a "holodeck" shader).
Lake does not have those torches or flame..
ReD NeCKersoN wrote:Lake does not have those torches or flame..
There is flame in the fireplace but I noticed there is no info in Lake's shader for it.
ReD NeCKersoN wrote:
The missing torches (not the fire) are due to a mistake in my shader file. If you have the BW map installed I think it grabs the textures from there. Otherwise you get the holodeck texture. So I know how to fix that now.
The animated flame though, I just can't seem to comprehend what's happening there but it must be my installation? I'll try to run a few tests here at work since I only have wq3 installed once via the SA.
Lake does not have those torches or flame..
There is flame in the fireplace but I noticed there is no info in Lake's shader for it.